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Anwendungen wie ChatGPT oder WOMBO Dream machen es leicht, Studierende ohne Programmierkenntnisse für die Anwendung von künstlicher Intelligenz (KI) zu begeistern. Deshalb sind angesichts der zunehmenden Bedeutung von KI in allen Disziplinen innovative Strategien erforderlich, um Studierende ohne Programmierkenntnisse so auszubilden, dass die Anwendung von KI als Future Skill in die Studienmodule integriert werden kann. In diesem Artikel wird ein didaktisches Planungsraster für angewandte KI vorgestellt. Es orientiert sich am Prozess der KI-Programmierung (KI-Anwendungspipeline) und verknüpft KI-Konzepte mit studienrelevanten Themen. Diese Verknüpfung eröffnet einen neuen Lösungsraum und fördert das Interesse und das Verständnis für die Potenziale und Risiken von KI bei den Studierenden. Anhand einer Beispielvorlesungsreihe für Studierende der Energiewirtschaft wird gezeigt, wie KI nahtlos in den Unterricht integriert werden kann. Dafür wird das Planungsraster für angewandte KI an die Fachvorlesung angepasst. Dadurch können die Studierenden eine fachspezifische Aufgabenstellung Schritt für Schritt mit der KI-Anwendungspipeline lösen. So zeigt die Anwendung des didaktischen Planungsrasters für angewandte KI die praktische Umsetzung der theoretischen Konzepte der KI. Darüber hinaus wird eine Checkliste vorgestellt, anhand derer beurteilt werden kann, ob KI in der entsprechenden Vorlesung eingesetzt werden kann. KI als Future Skill muss von den Studierenden anhand von Anwendungsfällen erlernt werden, die für das Studienfach relevant sind. Aus diesem Grund sollte sich die KI-Ausbildung nahtlos in verschiedene Curricula einfügen lassen, auch wenn die Studierenden aufgrund ihres Studienfachs keinen Programmierhintergrund haben.
Artificial intelligence (AI) promises transformative impacts on society, industry, and agriculture, while being heavily reliant on diverse, quality data. The resource-intensive "data
problem" has initialized a shift to synthetic data. One downside of synthetic data is known as the "reality gap", a lack of realism. Hybrid data, combining synthetic and real data, addresses this. The paper examines terminological inconsistencies and proposes a unified taxonomy for real, synthetic, augmented, and hybrid data. It aims to enhance AI training datasets in smart agriculture, addressing the challenges in the agricultural data landscape. Utilizing hybrid data in AI models offers improved prediction performance and adaptability.
Compliance of agricultural AI systems : app-based legal verification throughout the development
(2024)
Significant advances in artificial intelligence (AI) have been achieved; however, practical implementation in agriculture remains limited. Compliance with emerging regulations, such as the EU AI Act and GDPR, is now vital, even for non-critical AI systems. Developers need tools to assess legal compliance, which is complex, often requiring full legal advice. To address this issue, we are developing a support app that simplifies the legal aspects of AI system development, covering the entire lifecycle, from conception to distribution. The current app, which covers the key legal area of copyright and will soon include GDPR and the AI Act, aims to bridge the gap between AI research and agriculture. An evaluation of our app by experts from both the legal and the IT domains shows that the app assists the developers so that they make legally correct statements. Consequently, it promotes legal compliance and awareness among developers, contributing to the seamless integration of AI into agriculture. The need for compliant AI systems in various industries, including agriculture, will only increase as regulations evolve.
SimBO is a flexible framework for optimizing discrete event-driven simulations (DES) using sequential optimization algorithms. While specifically designed for Bayesian Optimization (BO) in the context of DES, SimBO can be applied to any black-box problem with other optimization algorithms. The framework consists of four encapsulated components - the black-box problem, the sequential optimization algorithm, a database for experiment configuration and results, and a web-based graphical user interface - that communicate via well-defined interfaces. Each component can be run in different environments, allowing for cooperation between different hardware- and software configurations. In our research context, SimBO’s architecture enabled BO algorithms to be run on a high-performance cluster with GPU support, while the simulation is executed on a local Windows machine using the Simio simulation software. The framework’s flexibility also makes it suitable for evolving from a research-focused tool to a production-ready, cloud-based optimization tool for modern algorithms.
The Internet of Things (IoT) is the enabler for new innovations in several domains. It allows the connection of digital services with physical entities in the real world. These entities are devices of different categories and sizes range from large machinery to tiny sensors. In the latter case, devices are typically characterized by limited resources in terms of computational power, available memory and sometimes limited power supply. As a consequence, the use of security algorithms requires of them to work within the limited resources. This means to find a suitable implementation and configuration for a security algorithm, that performs properly on the device, which may become a challenging task. On the other side, there is the desire to protect valuable assets as strong as possible. Usually, security goals are recorded in security policies, but they do not consider resource availability on the involved device and its power consumption while executing security algorithms. This paper presents an IoT security configuration tool that helps the designer of an IoT environment to experiment with the trade-off between maximizing security and extending the lifetime of a resource constrained IoT device. The tool is controlled with high-level description of security goals in the form of policies. It allows the designer to validate various (security) configurations for a single IoT device up to a large sensor network.
Das Interesse am Lehrkonzept des Inverted Classroom (ICM) erfreut sich in den letzten Jahren zunehmender Beliebtheit und mit Beginn der Corona-Pandemie und dem damit verbundenen Umstieg auf Online-gestützt Lehrformate ist es noch einmal deutlich gestiegen. Beim ICM wird die Phase der Wissensvermittlung aus der Präsenzphase der traditionellen Lehrveranstaltung umgedreht: Was bisher während der gemeinsamen Veranstaltungszeit präsentiert wurde, wird nun über Texte, Videos u.a. in eine vorgelagerte Selbstlernphase aus der Veranstaltungszeit ausgelagert. Die gemeinsame Präsenzzeit wird für aktives Lernen, Vertiefung, Diskussion oder andere aktive Formate genutzt. Das Inverted Classroom Modell wird Disziplin- und veranstaltungsübergreifend in der Lehre sowohl in Schulen wie auch Hochschulen genutzt.
Die von Sutherland und Schwaber entwickelte Scrum-Methodik ist ein etabliertes Vorgehensmodell in der Software-Entwicklung und dem Projektmanagement. Scrum bietet durch definierte Rollen, Artefakte und Ereignisse einen Rahmen in dem inkrementell an der Entwicklung eines Produktes gearbeitet werden kann. Diese Inkremente werden in Arbeitszyklen (Sprints) erarbeitet, bei denen die stetige Verbesserung des Produktes und der Arbeitsweise im Fokus stehen. Mit eduScrum oder Scrum4Schools wird Scrum in die Lehre übertragen.
Es liegt auf der Hand, dass sich die Konzepte des ICM und Scrum sehr gut ergänzen und die Scrum Methodik einen formalen Rahmen für ICM bieten kann.
Der Beitrag beschreibt die Umsetzung dieser Kombination agiler Methodiken aus Scrum im Kontext des Inverted Classroom in einer Informatik-Grundlagenveranstaltung an der Hochschule Osnabrück.
Im Modul Algorithmen und Datenstrukturen ist das Inverted Classroom Modell mit der Scrum-Methodik kombiniert. Die Studierenden erarbeiten die Inhalte des Moduls im Lernmanagementsystem mithilfe von Videoaufzeichnungen, digitalem Skript und interaktiven Übungseinheiten. Der Wegfall der klassischen Vorlesung ermöglicht mehr Zeit zur Beantwortung von Fragen, Diskussionen sowie der Reflexion des Erlernten durch Hörsaal-Quizze. Die Themen der Veranstaltung werden vorgegeben, aber die Bearbeitung erfolgt individuell und die Studierenden gestalten ihre eigenen Lernprozesse. Theorie und Praxis der Veranstaltung werden analog zur Scrum-Methodik in mehrwöchigen Sprints im Team bearbeitet. Die Aufgaben sind in den Kontext einer virtuellen Betriebssystemumgebung eingebettet und bauen aufeinander auf. Das Softwareprojekt wird hierzu als GitLab-Repository zur Verfügung gestellt. Die Verwendung von Git und integrierten Test-Routinen entsprechen einer realitätsnahen Vorgehensweise, wie sie in der Softwareentwicklung allgemein gängige Praxis ist.
The aim of this European interprofessional Health Informatics (HI) Summer School was (i) to make advanced healthcare students familiar with what HI can offer in terms of knowledge development for patient care and (ii) to give them an idea about the underlying technical and legal mechanisms. According to the students’ evaluation, interprofessional education was very well received, problem-based learning focussing on cases was rated positively and the learning goals were met. However, it was criticised that the online material provided was rather detailed and comprehensive and could have been a bit overcharging for beginners. These drawbacks were obviously compensated by the positive experience of working in international and interprofessional groups and a generally welcoming environment.
In modern times, closed-loop control systems (CLCSs) play a prominent role in a wide application range, from production machinery via automated vehicles to robots. CLCSs actively manipulate the actual values of a process to match predetermined setpoints, typically in real time and with remarkable precision. However, the development, modeling, tuning, and optimization of CLCSs barely exploit the potential of artificial intelligence (AI). This paper explores novel opportunities and research directions in CLCS engineering, presenting potential designs and methodologies incorporating AI. Combining these opportunities and directions makes it evident that employing AI in developing and implementing CLCSs is indeed feasible. Integrating AI into CLCS development or AI directly within CLCSs can lead to a significant improvement in stakeholder confidence. Integrating AI in CLCSs raises the question: How can AI in CLCSs be trusted so that its promising capabilities can be used safely? One does not trust AI in CLCSs due to its unknowable nature caused by its extensive set of parameters that defy complete testing. Consequently, developers working on AI-based CLCSs must be able to rate the impact of the trainable parameters on the system accurately. By following this path, this paper highlights two key aspects as essential research directions towards safe AI-based CLCSs: (I) the identification and elimination of unproductive layers in artificial neural networks (ANNs) for reducing the number of trainable parameters without influencing the overall outcome, and (II) the utilization of the solution space of an ANN to define the safety-critical scenarios of an AI-based CLCS.
While developing traffic-based cognitive enhancement technology (CET), such as bike accident prevention systems, it can be challenging to test and evaluate them properly. After all, the real-world scenario could endanger the subjects’ health and safety. Therefore, a simulator is needed, preferably one that is realistic yet low cost. This paper introduces a way to use the video game Grand Theft Auto V (GTA V) and its sophisticated traffic system as a base to create such a simulator, allowing for the safe and realistic testing of dangerous traffic situations involving cyclists, cars, and trucks. The open world of GTA V, which can be explored on foot and via various vehicles, serves as an immersive stand-in for the real world. Custom modification scripts of the game give the researchers control over the experiment scenario and the output data to be evaluated. An off-the-shelf bicycle equipped with three sensors serves as a realistic input device for the subject’s movement direction and speed. The simulator was used to test two early-stage CET concepts enabling cyclists to sense dangerous traffic situations, such as trucks approaching from behind the cyclist. Thus, this paper also presents the user evaluation of the cycling simulator and the CET used by the subjects to sense dangerous traffic situations. With the knowledge of the first iteration of the user-centered design (UCD) process, this paper concludes by naming improvements for the cycling simulator and discussing further research directions for CET that enable users to sense dangerous situations better.