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The excitement sparked by the emergence of AI open platforms has encountered significant scrutiny from educators and educational planners, who have raised valid concerns about issues such as plagiarism, testing protocols, and the authenticity of content submitted by students. While these concerns are timely and crucial, it's essential not to overlook other pressing issues that often go unnoticed in the lived educational experience of learners, particularly within the field of social sciences. This paper aims to advocate for a humanistic approach with a focus on education in the generative AI Era.
Methods: Systematic review of randomized controlled trials (RCT). Searches were conducted in five electronic databases. Studies were selected if they included patients with NP over 18 years old treated with aerobic exercise (AE) (e.g., cycling, running, hiking, and walking). The main outcome of interest was pain intensity. Qualitative and quantitative data were extracted. The risk of bias (RoB) was determined using the Cochrane RoB Tool-2 and the overall certainty of the evidence with the GRADE recommendations.
Results: Out of 21,585 initial records screened, a total of six individual studies published in ten manuscripts were included. There was a great heterogeneity between protocols, comparisons, and studies’ results (different magnitudes and directions). When looking at the effect of aerobic exercise versus control groups or other interventions on pain intensity measured with the VAS, not statistically (nor clinical) significant differences between aerobic exercise and control groups (MD [95%CI] 5.16 mm [-6.38, 16.70]) were identified. The combined effect of AE plus other interventions seems to be effective. Strength exercise obtained better effects than aerobic exercises (MD [95%CI]: -11.34 mm [-21.6, -1.09]).
Conclusions: Aerobic exercise presented positive results to reduce pain intensity, and improving disability, and physical and emotional functioning. However, the evidence is restricted, low quality, and heterogeneous.
Methods: The searches were conducted on five electronic databases. RCTs or CTs with patients over 18 years old of both sexes with OFP diagnoses were targeted. The intervention of interest was AE (i.e., walking, cycling, and running), compared to any other conservative and non-conservative therapy. The primary outcome was pain intensity. Risk of bias (RoB) was done with the Cochrane RoB tool (RoB 2). The overall certainty of the evidence was evaluated with GRADE.
Results: Out of 21,585 initial records found in the initial database search, only one study (reported on three manuscripts) was included. The diagnosis of interest was headache plus temporomandibular disorders (TMD). Three treatment groups (strengthening (Str) exercise + manual therapy (MT) (G1); AE + MT + Str exercises (G2); AE (G3)) were compared. The main outcome was pain; the secondary outcomes included disability, strength, anxiety, and quality of life. The combined treatment (AE+MT+Str exercises) had the strongest effect to decrease pain and headache intensity in patients with OFP (SMD: 9.99 [95%CI: 7.19, 12.80].
Conclusions: a multimodal treatment strategy achieved the greatest positive effects on pain and other outcomes in the short/medium term. AE seems to be an important component of this strategy. However, the scientific evidence supporting AE’s isolated effect is limited, indicating a research gap in this scientific field.
Nostalgia is a construct that, even when rooted in lived experiences, serves the ultimate purpose of creating a desired sense of world. Fundamental cognitive competencies, including memory and imagination, are utilized by the nostalgic subject to fulfill a need for narrative coherence. A temporal or spatial distance is necessary for the occurrence of a nostalgic episode, which can be conceptualized as a “had been” state of being, as direct access to the experience is often impossible. Nostalgia may thus be viewed as a tool for sense-making rather than solely as a yearning for the past. The nostalgic narrative form is a construct that permits human subjects to comprehend their existence in the world while drawing upon their roots. These tools for sense-making serve as bridges between past experiences and current conditions. Ultimately, nostalgic identity is not just about longing for the past but also about utilizing the past as a resource for navigating the labyrinths of the present. Analyses are conducted to examine the medium of music video at three levels - auditory, visual, and linguistic - in order to investigate the strategies and techniques employed by the Iranian diaspora to create nostalgic narratives. Samples of original pieces and renditions are contrasted in order to identify elements of nostalgic narrativity. Drawing on empirical research, it is argued that the unity of a music video arises from the integration of separate layers of sensory and conceptual inputs that have been composed towards an affective resonance and narrative coherence.
Pandemie, Nachfrageschocks und Krieg können Unternehmen an den Rand Ihrer Überlebensfähigkeit treiben. Eine Stärkung der Resilienz und der Nachhaltigkeit ist nachweislich durch Digitalisierung möglich. Aber welche Aspekte der Digitalisierung sind für die unternehmerische Resilienz besonders relevant und werden in der Praxis zielorientiert verfolgt? Diese Arbeit nutzt einen Multimethodenansatz, bestehend aus einem systematischen Literaturreview sowie aus semi-strukturierten Experteninterviews, um die obigen Fragen zu adressieren. Die Ergebnisse indizieren, dass aktuell die drei Themenfelder Dynamic Pricing, Process Mining und Self-Service Reporting/BI besonderen Fokus genießen. Andere Themenfelder hingegen, wie Neurale Netze, Blockchain Technologie, Gamification oder Text Mining werden in der Literatur zwar intensiv diskutiert, finden in der Praxis allerdings nach wie vor selten Einzug.
Studien indizieren, dass die Generation Z, die sogenannten „Digital Natives“, einen leichten Zugang zu Informations- und Kommunikationstechnologien (IKT) hat. Zugleich attribuieren sich die Individuen dieser Generation auch selbst eine hohe IKT-Affinität. Diese Kombination legt gewisse Lehrmethoden (wie Selbststudium oder Projektarbeit) im Rahmen der Hochschullehre auch für ERP-Systeme nahe. An diesem Punkt setzt dieser Beitrag an und zeigt in einem Experiment anhand von zwei SAP-Lernumgebungen mit vier Studierendengruppen, dass die unreflektierte und implizite Annahme der hohen IKT-Affinität recht trügerisch und kontraproduktiv für die Lehre ist. Von Studierenden selbst gewählte Lernmethoden haben dabei das Nachsehen. Damit einhergehend führen mehrdimensionale Lehrmethoden zu messbar höheren Lernerfolgen. Theoretisch begleitet wird diese Arbeit vom Technology Acceptance Model (TAM).